Nature Magic

Nature magic is granted to the sypor thanks to the Blessing of the Goddess of Life, Vestale. Every sypor with a Blessing has the innate ability to generate nature from within themselves. This generation normally manifests in the palms of a sypor in the form of glowing energy if used as healing magic or bits of wood otherwise, but it can also emerge from other body parts depending on factors such as the spell being used and the sypor casting it.

While all sypor with a Blessing can conjure their own wood and plants, it is possible for some sypor to use external wood and plants as the source of their spells, while some can even manipulate the wood and plants of other sypor.

An important aspect of nature magic to keep in mind is that a sypor is immune to any source of nature weaker than the nature they can personally conjure, and resistant to nature that is equal to it.

Every type of magic holds an advantage against some types of magic, while being at a disadvantage against others. Listed below is how nature magic fares against the other types of magic.

Weakness: Fire, Wind

Neutral:  Darkness, Earth

Resistant: Water, Lightning

Weakness: Any spell cast against a user of this element is twice as effective, while any spell cast by a user of this element is half as effective.

Neutral: All spells cast by or against a user of this element is cast with normal efficiency.

Resistant: Any spell cast against a user of this element is half as effective, while any spell cast by a user of this element is twice as effective.

The wide array of nature spells are generally broken down into one of the following four schools of magic: Restomancy, Dendromancy, Botomancy and Animancy. While this document will not list every spell available to each school, it will provide a description of each school.

Restomancy: The most basic School of Nature Magic that focuses on healing spells. Every sypor with a Blessing has some innate talent with this School, but only those with the strongest Blessings and dedicate their lives to the school can use the most powerful spells Restomancy has to offer.

Dendromancy: The second most basic School of Nature Magic that focuses on the creation and manipulation of plants. Many sypor with a Blessing have some innate talent with this school, but only those with the strongest Blessings and dedicate their lives to the School can use the most powerful spells Gardemancy has to offer.

Botomancy: An advanced School of Nature Magic that focuses on the creation and manipulation of world. Few sypor with a Blessing have some innate talent with this School, but only those with the strongest Blessings and dedicate their lives to the school can use the most powerful spells Botomancy has to offer.

Animancy: The most powerful School of Nature Magic that focuses on aspects of the soul itself. Almost no sypor possesses the innate talent required to learn any spell from this school. Of those select few, only those with the strongest Blessings and dedicate their lives to the school can use the most powerful spells Animancy has to offer.

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Lightning Magic